TinyIDE
TinyIDE is a GPL-licensed small C++ IDE for Linux/Unix whose GUI is inspired by Visual C. It supports multiple projects per workspace, and autogenerates SCons scripts for building.
Dependencies: Qt 3.3.x and QScintilla 1.4.
Current version is 0.99.1. NOTE: This is a beta release. Use it at your own risk.
Older screenshots of earlier versions:
Download version 0.99.1: tinyide-0.99.1.tar.bz2
Haste
First-person speedrunning game, developed together with Philip Kamenarsky and Christian Rainer for the Vienna University Of Technology CG23 course in 2005/06.
It runs on Windows with Direct3D 9 and OpenGL and was developed with Visual C 2003. For the maps the popular Quake 3 format was used.
Screenshots (including popular third-party addon Quake3 levels rendered with the Haste engine):
Raytracer competition entry
Download: ray3.zip
Troids
Download: troids.zip
Gokart Racer
TGM graduation project done in 2002/03 together with Jovica Zuljic, Stephan Prinz, and Stephan Schiffleithner. Done with Visual C 6 and Visual C 7.0. Win32/DirectX 8 only.
Download: wikc.zip
Miscellaneous stuff
Spinning cube in Javascript :) (note: Firefox only)
I contributed to the development of the Waf build system: support for the D language, the first MSVC tool, parts of the autoconfiguration framework, the included user's guide and more.


























